iOS App Development: How To Make Your First App
iOS App Development: How To Make Your First App;
Apple's smartphone OS running on iPhone, iPad, and iPod Touch hardware is iOS. For these computers, Apple offers tools and services for developing iOS apps and accessories.
You can use React Native (JavaScript) or Xamarin as an iOS developer to program in native languages like Swift or Objective-C or build native cross-platform applications.
In this article, we'll explore how to build iOS apps. We're going to look at how you can learn to develop an iOS application and play with existing apps.
As with learning something new, learning to build iOS is difficult. Although, It is enjoyable, exciting, and satisfying!
Here's what we'll get into:
- Setup your MAC for ios app development
- Setup, up your editor for the ios application
- Create your first ios app
- Run the ios application
You will have a step-by-step plan to learn how to create an ios app when you have completed reading this guide. You know precisely what you should do, what steps you should take, and how you should take them. Yeah, and you don't need any coding experience to get started.
So let's get started...
1. Setup your MAC for ios app development
Apple prefers a closed ecosystem over an open system. ios can only be run on Apple's own devices, including the iPhone and iPad.
We can run Mac on window machines using VMWare or Hackintosh, but these are not recommended for iOS coding purposes. So basically, as an iOS developer, you will need a Mac for the development/debugging/testing of an iOS app.
2. Setup, your editor for ios application
To start developing iOS apps, Xcode is the only tool you need to download. Xcode is an integrated development environment (IDE) provided by Apple. It includes the iOS SDK (Software Development Kit), a source code editor(UI), debugging tools, and much more.
3. Create your first ios app
Now click and launch Xcode. Choose create a new Xcode project option to make a new project. Then choose the Single View App option as a type of project and click Next. It will come with one view controller and a storyboard that you can customize further.
Let's name your project HelloWorld as per the convention. Choose Team None for now. Select Swift as Language, click Next, and you are ready with your empty app doing nothing yet.
Now find and open the Main. storyboard in the project directory by clicking on it. The storyboard is a file to design your view to show and lay out all the components such as buttons, labels, lists, tab and navigation bars, and many more. Here you will see a blank view. Select the view by clicking on it.
From Xcode 10 or above, for objects like a label to add, click on View menu in menu bar>click Show Library and drag the label to focused view. Or in older Xcode, you may find Object Library in the bottom right part of Xcode. Now double-click on the label you have dropped on the view and change its text to Hello World!
4. Run the ios application
Select the device destination or simulator from the Xcode screen's top left near the Run/Stop button. And press Command ⌘ + R to run the app or click the run button. It will initiate the iOS simulator and run your first app.
For running the app on a real device, connect the device via cable to Mac. The device will automatically be shown in the list of device destinations..
Image & ArticleSources; https://gtechwebsolutions.com/blog/ios-app-development-guide/
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